In this section, techniques learned in previous sections are implemented to create the geometries of real parts. There are total 35 exercises in this section. These exercises have been arranged in increasing order of complexity. This is the most important section of the tutorials. |
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Exercise 1In this exercise we will create a door handle. The topics elaborated are as follows.
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Exercise 2In this exercise we will create the surface model of a hand grip. The topics elaborated are as follows.
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Exercise 3In this exercise we will learn to fix a distorted boundary blended surface. The topics elaborated are as follows.
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Exercise 4In this exercise we will create the surface model of a shampoo bottle. The topics elaborated are as follows.
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Exercise 5In this exercise we will create the surface model for a door of drawer. The topics elaborated are as follows.
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Exercise 6In this exercise we will create the surface model for a plastic chair. The topics elaborated are as follows.
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Exercise 7In this exercise we will create the surface model for a jug. The topics elaborated are as follows.
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Exercise 8In this exercise we will create the surface model of the scoop for a car. The topics elaborated are as follows.
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Exercise 9In this exercise we will create the surface model of the pulsator for a washing machine. The topics elaborated are as follows.
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Exercise 10In this exercise we will create the surface model of a channel. The topics elaborated are as follows.
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Exercise 11In this exercise we will create the surface model of a mobile phone. The parting surface of the part is non-planar. It will be shown how to build draft into the surfaces instead of using Draft Tool. The topics elaborated are as follows.
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Exercise 12In this exercise we will create the surface model of a receiver. The topics elaborated are as follows.
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Exercise 13In this exercise we will create the surface model of a mobile phone. The parting surface of the part is non-planar. It will be shown how to build draft into the surfaces instead of using Draft Tool. The topics elaborated are as follows.
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Exercise 14In this exercise we will create the surface model of a torch. The topics elaborated are as follows.
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Exercise 15In this exercise we will create an indent in the surface model of a component. |
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Exercise 16In this exercise we will create an indent in the surface model of a component. If a boundary blended surfaces is created between two existing surfaces, both have influence on the shape of the surface. This influence can be controlled to get ergonomic surfaces. The topics elaborated are as follows.
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Exercise 17In this exercise we will create an indent behind the car door handle. The round shown is not created with Round tool instead boundary blended surface is fine tuned to give the effect of round. The topics elaborated are as follows.
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Exercise 18In this exercise we will create the surface model of a spoon. The topics elaborated are as follows.
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Exercise 19In this exercise we will create the surface model of a clock. The topics elaborated are as follows.
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Exercise 20In this exercise we will create the surface model of a fan base. Here a lot of techniques learned in previous exercises are implemented together. The topics elaborated are as follows.
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Exercise 21In this exercise we will create a pipe intersection of different cross-sections. The new techniques learned here are as follows.
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Exercise 22In this exercise we will create a pipe intersection of "Y" shape. The topics elaborated are as follows.
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Exercise 23In this exercise we will create a pipe intersection of multiple cross-sections. The new techniques learned here are as follows.
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Exercise 24In this exercise we will create a model for soup spoon . The new techniques learned here are as follows.
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Exercise 25In this exercise we will create a model of bicycle headlight. The new techniques learned here are as follows.
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Exercise 26In this exercise we will create a surface model of an electric iron. The topics elaborated are as follows.
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Exercise 27In this exercise we will create a model of binocular. The topics elaborated are as follows.
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Exercise 28In this exercise we will create a surface model of sink mixer. The new techniques learned here are as follows..
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Exercise 29In this exercise we will create a model for a bicycle seat. It will also be shown how to convert a quilt into a solid and then shell it out to achieve uniform thickness solid parts. |
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Exercise 30In this exercise we will create another model for a bicycle seat. Here all the surfaces will be curvature continuous to each other. A new technique will be introduced to achieve desired reflective behavior of surfaces and avoid singularity. |
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Exercise 31In this exercise we will create a surface model for a shower head. The most important aspect is building draft so that geometry is manufacturable. Here a lot of techniques learned in previous exercises are implemented together. |
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Exercise 32In this exercise we will create a model for a shoe. The most important aspect is to constrain the movement of curve in a single plane while tweaking. It will also be shown how the blending options of boundary blended surface affects the quality of resultant surface. Here solidify and thicken operation will be performed in a same part. |
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Exercise 33In this exercise we will create a model for a car roof. The most important aspect is the additional control of tweaking functionality. |
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Exercise 34In this exercise we will create a model for a car fender. Here a lot of techniques learned in previous exercise are implemented together. |
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Exercise 35In this exercise we will create a model for an axial fan. Here graph feature will be used with Variable section sweep feature to create highly complex geometry of the blade. |
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